GPU overall vs rivals
Gaming by resolution
| Chip | 1080p | 1440p | 4K | |||
|---|---|---|---|---|---|---|
| Radeon 8060S | 50.1 | 55.4 | 67.0 | |||
| GeForce RTX 2080 SUPER | 52.2 | 51.8 | 63.5 | |||
| GeForce RTX 4060reference | 50.0 | 50.0 | 50.0 | |||
| GeForce RTX 3080 Ti Laptop GPU | 56.9 | 58.2 | 73.6 | |||
FPS per game (14)
| Game | Settings | 1080p | 1440p | 4K | Source |
|---|---|---|---|---|---|
| Baldur's Gate 3 | Ultra Preset | 99.0 | 68.3 | 32.7 | NotebookCheck |
| Cyberpunk 2077 | Ultra Preset (FSR off) | 86.7 | 53.9 | 22.1 | NotebookCheck |
| Pragmata | Quality Preset | 65.2 | 49.9 | 27.3 | NotebookCheck |
| Kingdom Come Deliverance 2 | Ultra Preset | 58.4 | 41.2 | 22.3 | NotebookCheck |
| 007 First Light | Ultra Settings | 58.2 | 31.6 | – | NotebookCheck |
| ARC Raiders | Epic Preset + Epic Raytracing | 56.0 | 41.0 | 24.8 | NotebookCheck |
| Crimson Desert | Cinematic Preset | 51.7 | 38.4 | 22.1 | NotebookCheck |
| Death Stranding 2 | Very High Preset | 46.1 | 35.4 | 21.7 | NotebookCheck |
| Doom: The Dark Ages | Ultra Nightmare | 42.7 | – | – | NotebookCheck |
| Call of Duty Black Ops 7 | Extreme Preset + Raytracing | 39.0 | 24.0 | 12.0 | NotebookCheck |
| Forza Horizon 6 | extreme + RT | 39.0 | 26.0 | 14.0 | NotebookCheck |
| Resident Evil Requiem | Max Settings + High Ray Tracing (no upscaling) | 35.0 | 22.6 | 10.6 | NotebookCheck |
| Anno 117: Pax Romana | Ultra High | 29.4 | 21.1 | 11.9 | NotebookCheck |
| F1 25 | Ultra Max Preset | – | 27.9 | 13.6 | NotebookCheck |
GPU raster, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| GravityMark (1080p, Vulkan) | 1.10 | 175 | – | fps | 22 avg. | 47.8 | 6 Nov 2026 |
| PassMark G3D Mark | current | 18.0k | – | points | 1480 avg. | 46.2 | 6 Nov 2026 |
GPU compute, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| Blender (GPU) | 4 | 1,372 | 1,225–1,435 | samples/min | 19 runs | 29.9 | 13 Nov 2025 – 10 Mar 2026 |
| Blender (GPU) | 5 | 1,496 | 996–1,720 | samples/min | 62 runs | 31.9 | 12 Mar 2026 – 24 Oct 2026 |
| Geekbench OpenCL | unknown | 81.9k | – | points | avg. | 32.2 | 6 Nov 2026 |
Over time
GPU compute index
monthly
Blender (GPU) 5
samples/min, monthly
Blender (GPU) 4
samples/min, monthly
Sources
Blender Open Data81 runs24 Oct 2026Geekbench Browser1 average6 Nov 2026NotebookCheck38 averages6 Nov 2026OpenBenchmarking1 average6 Nov 2026PassMark1 average6 Nov 2026