GPU · Desktop · NVIDIA
NVIDIA GeForce RTX 3060 Ti
200 W · Launched Dec 2020GPU overall vs rivals
Street price
$689
573 €
GPU overall per $100
7.6
TDP
200 W
GPU overall per watt
0.26
Gaming by resolution
| Chip | 1080p | 1440p | 4K | |||
|---|---|---|---|---|---|---|
| GeForce RTX 3060 Ti | 53.2 | 53.0 | 55.8 | |||
| GeForce RTX 5060 | 61.6 | 57.8 | 62.1 | |||
| GeForce RTX 4060reference | 50.0 | 50.0 | 50.0 | |||
| GeForce RTX 3080 Ti Laptop GPU | 56.9 | 58.2 | 73.6 | |||
FPS per game (15)
| Game | Settings | 1080p | 1440p | 4K | Source |
|---|---|---|---|---|---|
| Baldur's Gate 3 | Ultra Preset | 98.2 | 63.9 | 34.6 | NotebookCheck |
| Cyberpunk 2077 | Ultra Preset (FSR off) | 96.8 | 61.5 | 29.4 | NotebookCheck |
| Pragmata | Quality Preset | 81.9 | 60.4 | 33.7 | NotebookCheck |
| ARC Raiders | Epic Preset + Epic Raytracing | 65.1 | 47.6 | 26.4 | NotebookCheck |
| Kingdom Come Deliverance 2 | Ultra Preset | 64.5 | 46.8 | 26.0 | NotebookCheck |
| Doom: The Dark Ages | Ultra Nightmare | 61.5 | 40.6 | – | NotebookCheck |
| 007 First Light | Ultra Settings | 60.4 | 29.7 | – | NotebookCheck |
| Crimson Desert | Cinematic Preset | 59.8 | 44.5 | 24.1 | NotebookCheck |
| Death Stranding 2 | Very High Preset | 49.3 | 39.4 | 24.5 | NotebookCheck |
| Resident Evil Requiem | Max Settings + High Ray Tracing (no upscaling) | 42.5 | 17.8 | 6.36 | NotebookCheck |
| Call of Duty Black Ops 7 | Extreme Preset + Raytracing | 40.0 | 26.0 | – | NotebookCheck |
| Anno 117: Pax Romana | Ultra High | 36.8 | 25.9 | – | NotebookCheck |
| Forza Horizon 6 | extreme + RT | 31.0 | 18.0 | – | NotebookCheck |
| F1 25 | Ultra Max Preset | 18.0 | 9.96 | 4.35 | NotebookCheck |
| Tom's Hardware suite | geomean, 2026 edition | 74.2 | 51.0 | 19.4 | Tom's Hardware |
GPU raster, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| Unigine Heaven (1080p, OpenGL) | 1.6 | 215 | – | fps | 31 avg. | 52.9 | 6 Nov 2026 |
| PassMark G3D Mark | current | 20.2k | – | points | 35447 avg. | 51.7 | 6 Nov 2026 |
GPU compute, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| Blender (GPU) | 4 | 2,771 | 2,523–3,003 | samples/min | 136 runs | 60.3 | 10 Nov 2025 – 3 Nov 2026 |
| Blender (GPU) | 5 | 2,596 | 2,413–2,757 | samples/min | 163 runs | 55.3 | 10 Mar 2026 – 5 Nov 2026 |
| Geekbench OpenCL | unknown | 107.7k | – | points | avg. | 42.3 | 6 Nov 2026 |
| V-Ray 6 (GPU) | CUDA | 1,974 | – | vpaths | 60 avg. | 49.4 | 6 Nov 2026 |
| V-Ray 6 (GPU) | RTX | 2,736 | – | vpaths | 52 avg. | 45.7 | 6 Nov 2026 |
Over time
GPU compute index
monthly
Blender (GPU) 4
samples/min, monthly
Blender (GPU) 5
samples/min, monthly
Sources
Blender Open Data299 runs5 Nov 2026Geekbench Browser1 average6 Nov 2026Tom's Hardware4 averages6 Nov 2026NotebookCheck37 averages6 Nov 2026OpenBenchmarking1 average6 Nov 2026PassMark1 average6 Nov 2026PCPartPicker2 averages6 Nov 2026V-Ray Benchmark2 averages6 Nov 2026