GPU · Laptop · NVIDIA
NVIDIA GeForce RTX 3080 Laptop GPU
115 W · Launched Jan 2021GPU overall vs rivals
TDP
115 W
GPU overall per watt
0.39
Gaming by resolution
| Chip | 1080p | 1440p | 4K | |||
|---|---|---|---|---|---|---|
| GeForce RTX 3080 Laptop GPU | 46.5 | 48.4 | 61.4 | |||
| GeForce RTX 4060 Laptop GPU | 45.1 | 44.0 | 54.8 | |||
| GeForce RTX 4060reference | 50.0 | 50.0 | 50.0 | |||
| Radeon RX 7600 | 48.8 | 47.4 | 51.8 | |||
FPS per game (14)
| Game | Settings | 1080p | 1440p | 4K | Source |
|---|---|---|---|---|---|
| Baldur's Gate 3 | Ultra Preset | 90.2 | 63.0 | 33.8 | NotebookCheck |
| Cyberpunk 2077 | Ultra Preset (FSR off) | 74.8 | 46.6 | 20.8 | NotebookCheck |
| Pragmata | Quality Preset | 67.3 | – | 28.6 | NotebookCheck |
| ARC Raiders | Epic Preset + Epic Raytracing | 55.1 | – | 22.5 | NotebookCheck |
| Kingdom Come Deliverance 2 | Ultra Preset | 52.5 | 38.7 | 21.7 | NotebookCheck |
| Doom: The Dark Ages | Ultra Nightmare | 51.2 | – | – | NotebookCheck |
| 007 First Light | Ultra Settings | 50.7 | 34.2 | 18.0 | NotebookCheck |
| Crimson Desert | Cinematic Preset | 48.3 | – | 21.8 | NotebookCheck |
| Death Stranding 2 | Very High Preset | 45.1 | – | 21.2 | NotebookCheck |
| Resident Evil Requiem | Max Settings + High Ray Tracing (no upscaling) | 41.9 | – | 13.3 | NotebookCheck |
| Call of Duty Black Ops 7 | Extreme Preset + Raytracing | 37.0 | – | – | NotebookCheck |
| Forza Horizon 6 | extreme + RT | 31.0 | – | 13.0 | NotebookCheck |
| Anno 117: Pax Romana | Ultra High | 30.4 | – | 12.7 | NotebookCheck |
| F1 25 | Ultra Max Preset | 15.9 | – | – | NotebookCheck |
GPU raster, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| PassMark G3D Mark | current | 16.0k | – | points | 3630 avg. | 41.0 | 6 Nov 2026 |
GPU compute, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| Blender (GPU) | 4 | 2,937 | 2,656–3,221 | samples/min | 24 runs | 64.0 | 12 Nov 2025 – 22 Jun 2026 |
| Blender (GPU) | 5 | 2,971 | 2,463–3,243 | samples/min | 51 runs | 63.3 | 12 Mar 2026 – 30 Sept 2026 |
| Geekbench OpenCL | unknown | 101.8k | – | points | avg. | 40.0 | 6 Nov 2026 |
| V-Ray 6 (GPU) | CUDA | 1,972 | – | vpaths | 12 avg. | 49.3 | 6 Nov 2026 |
| V-Ray 6 (GPU) | RTX | 2,838 | – | vpaths | 17 avg. | 47.4 | 6 Nov 2026 |
Over time
GPU compute index
monthly
Blender (GPU) 4
samples/min, monthly
Blender (GPU) 5
samples/min, monthly
Sources
Blender Open Data75 runs30 Sept 2026Geekbench Browser1 average6 Nov 2026NotebookCheck29 averages6 Nov 2026PassMark1 average6 Nov 2026V-Ray Benchmark2 averages6 Nov 2026