GPU · Desktop · NVIDIA
NVIDIA GeForce RTX 3090
350 W · Launched Sept 2020GPU overall vs rivals
Street price
2.990 €
TDP
350 W
GPU overall per watt
0.24
Gaming by resolution
| Chip | 1080p | 1440p | 4K | |||
|---|---|---|---|---|---|---|
| GeForce RTX 3090 | 86.2 | 95.1 | 130 | |||
| GeForce RTX 4070 SUPER | 91.4 | 93.7 | 119 | |||
| Radeon RX 6950 XT | 90.6 | 93.9 | 119 | |||
| Radeon RX 6900 XT | 83.5 | 87.1 | 115 | |||
| GeForce RTX 4060reference | 50.0 | 50.0 | 50.0 | |||
| GeForce RTX 4090 Laptop GPU | 89.2 | 103 | 134 | |||
FPS per game (15)
| Game | Settings | 1080p | 1440p | 4K | Source |
|---|---|---|---|---|---|
| Baldur's Gate 3 | Ultra Preset | 168 | 124 | 69.8 | NotebookCheck |
| Cyberpunk 2077 | Ultra Preset (FSR off) | 146 | 94.7 | 44.4 | NotebookCheck |
| Pragmata | Quality Preset | 125 | 96.0 | 57.4 | NotebookCheck |
| Kingdom Come Deliverance 2 | Ultra Preset | 100 | 76.0 | 44.5 | NotebookCheck |
| 007 First Light | Ultra Settings | 96.9 | 69.0 | 37.9 | NotebookCheck |
| Doom: The Dark Ages | Ultra Nightmare | 94.7 | 68.6 | 38.9 | NotebookCheck |
| Crimson Desert | Cinematic Preset | 87.8 | 68.5 | 43.1 | NotebookCheck |
| ARC Raiders | Epic Preset + Epic Raytracing | 85.8 | 66.8 | 42.1 | NotebookCheck |
| Resident Evil Requiem | Max Settings + High Ray Tracing (no upscaling) | 74.6 | 52.3 | 27.4 | NotebookCheck |
| Death Stranding 2 | Very High Preset | 73.5 | 60.3 | 40.8 | NotebookCheck |
| Call of Duty Black Ops 7 | Extreme Preset + Raytracing | 71.0 | 50.0 | 28.0 | NotebookCheck |
| Forza Horizon 6 | extreme + RT | 60.0 | 43.0 | 26.0 | NotebookCheck |
| Anno 117: Pax Romana | Ultra High | 55.2 | 41.0 | 24.6 | NotebookCheck |
| F1 25 | Ultra Max Preset | 28.6 | 16.6 | 7.29 | NotebookCheck |
| Tom's Hardware suite | geomean, 2026 edition | 123 | 91.5 | 53.1 | Tom's Hardware |
GPU raster, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| Unigine Heaven (1080p, OpenGL) | 1.6 | 327 | – | fps | 41 avg. | 80.5 | 6 Nov 2026 |
| PassMark G3D Mark | current | 26.5k | – | points | 18106 avg. | 67.7 | 6 Nov 2026 |
GPU compute, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| Blender (GPU) | 4 | 5,417 | 5,052–5,690 | samples/min | 311 runs | 118 | 8 Nov 2025 – 19 Oct 2026 |
| Blender (GPU) | 5 | 5,125 | 4,752–5,391 | samples/min | 265 runs | 109 | 11 Mar 2026 – 5 Nov 2026 |
| Geekbench OpenCL | unknown | 184.0k | – | points | avg. | 72.4 | 6 Nov 2026 |
| V-Ray 6 (GPU) | CUDA | 3,310 | – | vpaths | 127 avg. | 82.8 | 6 Nov 2026 |
| V-Ray 6 (GPU) | RTX | 5,019 | – | vpaths | 136 avg. | 83.9 | 6 Nov 2026 |
Over time
GPU compute index
monthly
Blender (GPU) 4
samples/min, monthly
Blender (GPU) 5
samples/min, monthly
Sources
Blender Open Data576 runs5 Nov 2026Geekbench Browser1 average6 Nov 2026Tom's Hardware4 averages6 Nov 2026NotebookCheck42 averages6 Nov 2026OpenBenchmarking1 average6 Nov 2026PassMark1 average6 Nov 2026PCPartPicker2 averages6 Nov 2026V-Ray Benchmark2 averages6 Nov 2026