GPU · Laptop · NVIDIA
NVIDIA GeForce RTX 5090 Laptop GPU
150 W · Launched Feb 2025GPU overall vs rivals
TDP
150 W
GPU overall per watt
0.62
Gaming by resolution
| Chip | 1080p | 1440p | 4K | |||
|---|---|---|---|---|---|---|
| GeForce RTX 5090 Laptop GPU | 104 | 118 | 152 | |||
| GeForce RTX 4090 Laptop GPU | 89.2 | 103 | 134 | |||
| GeForce RTX 5080 Laptop GPU | 88.9 | 98.7 | 125 | |||
| Radeon RX 7900M | 78.2 | 84.2 | 107 | |||
| GeForce RTX 4060reference | 50.0 | 50.0 | 50.0 | |||
| GeForce RTX 4070 Ti SUPER | 101 | 105 | 151 | |||
FPS per game (15)
| Game | Settings | 1080p | 1440p | 4K | Source |
|---|---|---|---|---|---|
| Baldur's Gate 3 | Ultra Preset | 201 | 151 | 84.5 | NotebookCheck |
| Pragmata | Quality Preset | 162 | 123 | 70.1 | NotebookCheck |
| Cyberpunk 2077 | Ultra Preset (FSR off) | 155 | 111 | 52.9 | NotebookCheck |
| War Thunder | Movie + RT ultra | 137 | 92.4 | 48.2 | NotebookCheck |
| Kingdom Come Deliverance 2 | Ultra Preset | 123 | 90.2 | 55.5 | NotebookCheck |
| ARC Raiders | Epic Preset + Epic Raytracing | 116 | 87.5 | 51.1 | NotebookCheck |
| Doom: The Dark Ages | Ultra Nightmare | 111 | 82.1 | 47.8 | NotebookCheck |
| Resident Evil Requiem | Max Settings + High Ray Tracing (no upscaling) | 103 | 69.2 | 35.0 | NotebookCheck |
| 007 First Light | Ultra Settings | 102 | 75.8 | 43.9 | NotebookCheck |
| Crimson Desert | Cinematic Preset | 94.2 | 79.4 | 50.9 | NotebookCheck |
| Death Stranding 2 | Very High Preset | 92.9 | 73.5 | 47.3 | NotebookCheck |
| Forza Horizon 6 | extreme + RT | 77.2 | 64.5 | 37.0 | NotebookCheck |
| Call of Duty Black Ops 7 | Extreme Preset + Raytracing | 70.0 | 47.0 | 28.5 | NotebookCheck |
| Anno 117: Pax Romana | Ultra High | 63.4 | 45.2 | 25.8 | NotebookCheck |
| F1 25 | Ultra Max Preset | 58.7 | 36.0 | 16.7 | NotebookCheck |
GPU raster, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| PassMark G3D Mark | current | 28.4k | – | points | 1563 avg. | 72.8 | 6 Nov 2026 |
GPU compute, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| Blender (GPU) | 4 | 7,923 | 6,509–8,441 | samples/min | 70 runs | 173 | 8 Nov 2025 – 28 Oct 2026 |
| Blender (GPU) | 5 | 8,209 | 7,052–8,668 | samples/min | 135 runs | 175 | 11 Mar 2026 – 5 Nov 2026 |
| Geekbench OpenCL | unknown | 197.8k | – | points | avg. | 77.8 | 6 Nov 2026 |
| V-Ray 6 (GPU) | CUDA | 5,390 | – | vpaths | 11 avg. | 135 | 6 Nov 2026 |
| V-Ray 6 (GPU) | RTX | 8,013 | – | vpaths | 21 avg. | 134 | 6 Nov 2026 |
Over time
GPU compute index
monthly
Blender (GPU) 4
samples/min, monthly
Blender (GPU) 5
samples/min, monthly
Sources
Blender Open Data205 runs5 Nov 2026Geekbench Browser1 average6 Nov 2026NotebookCheck45 averages6 Nov 2026PassMark1 average6 Nov 2026V-Ray Benchmark2 averages6 Nov 2026