GPU · Laptop · NVIDIA
NVIDIA GeForce RTX 5080 Laptop GPU
150 W · Launched Mar 2025GPU overall vs rivals
TDP
150 W
GPU overall per watt
0.54
Gaming by resolution
| Chip | 1080p | 1440p | 4K | |||
|---|---|---|---|---|---|---|
| GeForce RTX 5080 Laptop GPU | 88.9 | 98.7 | 125 | |||
| GeForce RTX 5090 Laptop GPU | 104 | 118 | 152 | |||
| GeForce RTX 4090 Laptop GPU | 89.2 | 103 | 134 | |||
| GeForce RTX 4080 Laptop GPU | 79.3 | 88.4 | 107 | |||
| GeForce RTX 5070 Ti Laptop GPU | 78.0 | 83.7 | 104 | |||
| Radeon RX 7900M | 78.2 | 84.2 | 107 | |||
| GeForce RTX 4060reference | 50.0 | 50.0 | 50.0 | |||
FPS per game (13)
| Game | Settings | 1080p | 1440p | 4K | Source |
|---|---|---|---|---|---|
| Baldur's Gate 3 | Ultra Preset | 179 | 131 | 72.0 | NotebookCheck |
| Cyberpunk 2077 | Ultra Preset (FSR off) | 140 | 98.7 | 45.9 | NotebookCheck |
| Pragmata | Quality Preset | 137 | 100 | 55.3 | NotebookCheck |
| ARC Raiders | Epic Preset + Epic Raytracing | 106 | 78.9 | 46.1 | NotebookCheck |
| Kingdom Come Deliverance 2 | Ultra Preset | 102 | 74.5 | – | NotebookCheck |
| 007 First Light | Ultra Settings | 92.8 | 64.5 | 34.7 | NotebookCheck |
| Crimson Desert | Cinematic Preset | 92.8 | 70.5 | 42.1 | NotebookCheck |
| Doom: The Dark Ages | Ultra Nightmare | 88.0 | 64.5 | 34.4 | NotebookCheck |
| Resident Evil Requiem | Max Settings + High Ray Tracing (no upscaling) | 87.2 | 56.9 | 28.4 | NotebookCheck |
| Death Stranding 2 | Very High Preset | 82.3 | 64.2 | 39.1 | NotebookCheck |
| Call of Duty Black Ops 7 | Extreme Preset + Raytracing | 60.0 | 40.0 | 21.0 | NotebookCheck |
| Anno 117: Pax Romana | Ultra High | 55.0 | 38.3 | 21.1 | NotebookCheck |
| F1 25 | Ultra Max Preset | 42.4 | 26.3 | 12.0 | NotebookCheck |
GPU raster, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| PassMark G3D Mark | current | 26.3k | – | points | 2485 avg. | 67.4 | 6 Nov 2026 |
GPU compute, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| Blender (GPU) | 4 | 6,650 | 5,164–7,259 | samples/min | 167 runs | 145 | 8 Nov 2025 – 21 Aug 2026 |
| Blender (GPU) | 5 | 6,828 | 5,655–8,232 | samples/min | 339 runs | 146 | 10 Mar 2026 – 5 Nov 2026 |
| Geekbench OpenCL | unknown | 180.9k | – | points | avg. | 71.2 | 6 Nov 2026 |
| V-Ray 6 (GPU) | CUDA | 4,551 | – | vpaths | 15 avg. | 114 | 6 Nov 2026 |
| V-Ray 6 (GPU) | RTX | 6,404 | – | vpaths | 29 avg. | 107 | 6 Nov 2026 |
Over time
GPU compute index
monthly
Blender (GPU) 4
samples/min, monthly
Blender (GPU) 5
samples/min, monthly
Sources
Blender Open Data506 runs5 Nov 2026Geekbench Browser1 average6 Nov 2026NotebookCheck38 averages6 Nov 2026PassMark1 average6 Nov 2026V-Ray Benchmark2 averages6 Nov 2026