GPU · Desktop · NVIDIA
NVIDIA GeForce RTX 4090
450 W · Launched Oct 2022GPU overall vs rivals
Street price
$11,000
GPU overall per $100
1.1
TDP
450 W
GPU overall per watt
0.28
Gaming by resolution
| Chip | 1080p | 1440p | 4K | |||
|---|---|---|---|---|---|---|
| GeForce RTX 4090 | 139 | 163 | 236 | |||
| GeForce RTX 5090 | 160 | 196 | 302 | |||
| Radeon RX 7900 XTX | 116 | 129 | 176 | |||
| GeForce RTX 5080 | 128 | 146 | 205 | |||
| GeForce RTX 4060reference | 50.0 | 50.0 | 50.0 | |||
| GeForce RTX 5090 Laptop GPU | 104 | 118 | 152 | |||
FPS per game (15)
| Game | Settings | 1080p | 1440p | 4K | Source |
|---|---|---|---|---|---|
| Baldur's Gate 3 | Ultra Preset | 269 | 222 | 135 | NotebookCheck |
| Pragmata | Quality Preset | 217 | 175 | 110 | NotebookCheck |
| Cyberpunk 2077 | Ultra Preset (FSR off) | 185 | 153 | 75.7 | NotebookCheck |
| 007 First Light | Ultra Settings | 169 | 126 | 72.2 | NotebookCheck |
| ARC Raiders | Epic Preset + Epic Raytracing | 164 | 132 | 82.1 | NotebookCheck |
| Kingdom Come Deliverance 2 | Ultra Preset | 163 | 139 | 82.7 | NotebookCheck |
| Doom: The Dark Ages | Ultra Nightmare | 162 | 125 | 73.7 | NotebookCheck |
| Crimson Desert | Cinematic Preset | 152 | 125 | 78.8 | NotebookCheck |
| Resident Evil Requiem | Max Settings + High Ray Tracing (no upscaling) | 125 | 92.0 | 52.0 | NotebookCheck |
| Death Stranding 2 | Very High Preset | 120 | 104 | 71.2 | NotebookCheck |
| Call of Duty Black Ops 7 | Extreme Preset + Raytracing | 117 | 83.0 | 48.0 | NotebookCheck |
| Forza Horizon 6 | extreme + RT | 105 | 80.0 | 49.0 | NotebookCheck |
| F1 25 | Ultra Max Preset | 94.0 | 59.4 | 29.2 | NotebookCheck |
| Anno 117: Pax Romana | Ultra High | 93.4 | 73.2 | 46.7 | NotebookCheck |
| Tom's Hardware suite | geomean, 2026 edition | 184 | 143 | 89.1 | Tom's Hardware |
GPU raster, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| PassMark G3D Mark | current | 38.0k | – | points | 22887 avg. | 97.3 | 6 Nov 2026 |
GPU compute, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| Blender (GPU) | 4 | 11.1k | 10.2k–11.6k | samples/min | 263 runs | 242 | 7 Nov 2025 – 2 Nov 2026 |
| Blender (GPU) | 5 | 11.6k | 10.4k–12.2k | samples/min | 335 runs | 247 | 11 Mar 2026 – 4 Nov 2026 |
| Geekbench OpenCL | unknown | 293.2k | – | points | avg. | 115 | 6 Nov 2026 |
| V-Ray 6 (GPU) | CUDA | 7,554 | – | vpaths | 299 avg. | 189 | 6 Nov 2026 |
| V-Ray 6 (GPU) | RTX | 10.8k | – | vpaths | 355 avg. | 180 | 6 Nov 2026 |
Over time
GPU compute index
monthly
Blender (GPU) 4
samples/min, monthly
Blender (GPU) 5
samples/min, monthly
Sources
Blender Open Data598 runs4 Nov 2026Geekbench Browser1 average6 Nov 2026Tom's Hardware4 averages6 Nov 2026NotebookCheck42 averages6 Nov 2026PassMark1 average6 Nov 2026PCPartPicker1 average6 Nov 2026V-Ray Benchmark2 averages6 Nov 2026