GPU · Desktop · NVIDIA
NVIDIA GeForce RTX 5080
360 W · Launched Jan 2025GPU overall vs rivals
Street price
$2,320
2.166 €
GPU overall per $100
5.0
TDP
360 W
GPU overall per watt
0.32
Gaming by resolution
| Chip | 1080p | 1440p | 4K | |||
|---|---|---|---|---|---|---|
| GeForce RTX 5080 | 128 | 146 | 205 | |||
| GeForce RTX 4090 | 139 | 163 | 236 | |||
| Radeon RX 7900 XTX | 116 | 129 | 176 | |||
| GeForce RTX 4080 | 116 | 126 | 170 | |||
| GeForce RTX 5070 Ti | 117 | 130 | 178 | |||
| GeForce RTX 4060reference | 50.0 | 50.0 | 50.0 | |||
| GeForce RTX 5090 Laptop GPU | 104 | 118 | 152 | |||
FPS per game (15)
| Game | Settings | 1080p | 1440p | 4K | Source |
|---|---|---|---|---|---|
| Baldur's Gate 3 | Ultra Preset | 240 | 196 | 111 | NotebookCheck |
| Pragmata | Quality Preset | 195 | 152 | 93.1 | NotebookCheck |
| Cyberpunk 2077 | Ultra Preset (FSR off) | 180 | 153 | 71.9 | NotebookCheck |
| Kingdom Come Deliverance 2 | Ultra Preset | 165 | 127 | 73.5 | NotebookCheck |
| 007 First Light | Ultra Settings | 152 | 107 | 62.3 | NotebookCheck |
| ARC Raiders | Epic Preset + Epic Raytracing | 149 | 114 | 70.1 | NotebookCheck |
| Crimson Desert | Cinematic Preset | 144 | 110 | 68.1 | NotebookCheck |
| Doom: The Dark Ages | Ultra Nightmare | 138 | 104 | 61.6 | NotebookCheck |
| Death Stranding 2 | Very High Preset | 131 | 105 | 68.3 | NotebookCheck |
| Resident Evil Requiem | Max Settings + High Ray Tracing (no upscaling) | 118 | 84.8 | 45.9 | NotebookCheck |
| Forza Horizon 6 | extreme + RT | 116 | 83.0 | 50.0 | NotebookCheck |
| Call of Duty Black Ops 7 | Extreme Preset + Raytracing | 97.0 | 68.0 | 38.0 | NotebookCheck |
| Anno 117: Pax Romana | Ultra High | 87.0 | 64.6 | 37.8 | NotebookCheck |
| F1 25 | Ultra Max Preset | 79.5 | 49.7 | 23.9 | NotebookCheck |
| Tom's Hardware suite | geomean, 2026 edition | 167 | 128 | 77.4 | Tom's Hardware |
GPU raster, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| PassMark G3D Mark | current | 35.7k | – | points | 22290 avg. | 91.3 | 6 Nov 2026 |
GPU compute, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| Blender (GPU) | 4 | 9,106 | 8,692–9,570 | samples/min | 753 runs | 198 | 7 Nov 2025 – 18 Oct 2026 |
| Blender (GPU) | 5 | 9,227 | 8,733–9,884 | samples/min | 890 runs | 197 | 10 Mar 2026 – 5 Nov 2026 |
| Geekbench OpenCL | unknown | 263.9k | – | points | avg. | 104 | 6 Nov 2026 |
| V-Ray 6 (GPU) | CUDA | 6,794 | – | vpaths | 166 avg. | 170 | 6 Nov 2026 |
| V-Ray 6 (GPU) | RTX | 9,376 | – | vpaths | 178 avg. | 157 | 6 Nov 2026 |
Over time
GPU compute index
monthly
Blender (GPU) 4
samples/min, monthly
Blender (GPU) 5
samples/min, monthly
Sources
Blender Open Data1,643 runs5 Nov 2026Geekbench Browser1 average6 Nov 2026Tom's Hardware4 averages6 Nov 2026NotebookCheck42 averages6 Nov 2026PassMark1 average6 Nov 2026PCPartPicker2 averages6 Nov 2026V-Ray Benchmark2 averages6 Nov 2026