GPU · Desktop · NVIDIA
NVIDIA GeForce RTX 5070 Ti
300 W · Launched Feb 2025GPU overall vs rivals
Street price
$1,465
1.389 €
GPU overall per $100
7.7
TDP
300 W
GPU overall per watt
0.37
Gaming by resolution
| Chip | 1080p | 1440p | 4K | |||
|---|---|---|---|---|---|---|
| GeForce RTX 5070 Ti | 117 | 130 | 178 | |||
| GeForce RTX 5080 | 128 | 146 | 205 | |||
| GeForce RTX 4080 | 116 | 126 | 170 | |||
| Radeon RX 9070 XT | 115 | 127 | 171 | |||
| GeForce RTX 4080 SUPER | 115 | 125 | 169 | |||
| Radeon RX 7900 XTX | 116 | 129 | 176 | |||
| GeForce RTX 4060reference | 50.0 | 50.0 | 50.0 | |||
| GeForce RTX 5090 Laptop GPU | 104 | 118 | 152 | |||
FPS per game (15)
| Game | Settings | 1080p | 1440p | 4K | Source |
|---|---|---|---|---|---|
| Baldur's Gate 3 | Ultra Preset | 234 | 176 | 96.3 | NotebookCheck |
| Cyberpunk 2077 | Ultra Preset (FSR off) | 201 | 130 | 58.3 | NotebookCheck |
| Pragmata | Quality Preset | 172 | 132 | 77.7 | NotebookCheck |
| Kingdom Come Deliverance 2 | Ultra Preset | 143 | 108 | 62.4 | NotebookCheck |
| ARC Raiders | Epic Preset + Epic Raytracing | 140 | 103 | 62.2 | NotebookCheck |
| 007 First Light | Ultra Settings | 129 | 91.7 | 53.1 | NotebookCheck |
| Doom: The Dark Ages | Ultra Nightmare | 125 | 94.8 | 54.5 | NotebookCheck |
| Crimson Desert | Cinematic Preset | 124 | 95.2 | 59.3 | NotebookCheck |
| Death Stranding 2 | Very High Preset | 113 | 89.3 | 58.7 | NotebookCheck |
| Resident Evil Requiem | Max Settings + High Ray Tracing (no upscaling) | 102 | 71.9 | 38.8 | NotebookCheck |
| Forza Horizon 6 | extreme + RT | 101 | 72.0 | 42.0 | NotebookCheck |
| Call of Duty Black Ops 7 | Extreme Preset + Raytracing | 83.0 | 57.0 | 32.0 | NotebookCheck |
| Anno 117: Pax Romana | Ultra High | 76.5 | 55.4 | 32.0 | NotebookCheck |
| F1 25 | Ultra Max Preset | 67.1 | 41.3 | 19.7 | NotebookCheck |
| Tom's Hardware suite | geomean, 2026 edition | 155 | 117 | 68.6 | Tom's Hardware |
GPU raster, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| Unigine Heaven (1080p, OpenGL) | 1.6 | 462 | – | fps | 5 avg. | 114 | 6 Nov 2026 |
| PassMark G3D Mark | current | 32.3k | – | points | 22888 avg. | 82.8 | 6 Nov 2026 |
GPU compute, by benchmark
Results table
| Benchmark | Version | Median | p10–p90 | Unit | Samples | Index | Dates |
|---|---|---|---|---|---|---|---|
| Blender (GPU) | 4 | 7,568 | 7,149–7,976 | samples/min | 872 runs | 165 | 7 Nov 2025 – 31 Oct 2026 |
| Blender (GPU) | 5 | 7,837 | 7,197–8,856 | samples/min | 849 runs | 167 | 10 Mar 2026 – 5 Nov 2026 |
| Geekbench OpenCL | unknown | 239.1k | – | points | avg. | 94.0 | 6 Nov 2026 |
| V-Ray 6 (GPU) | CUDA | 5,671 | – | vpaths | 110 avg. | 142 | 6 Nov 2026 |
| V-Ray 6 (GPU) | RTX | 8,014 | – | vpaths | 139 avg. | 134 | 6 Nov 2026 |
Over time
GPU compute index
monthly
Blender (GPU) 4
samples/min, monthly
Blender (GPU) 5
samples/min, monthly
Sources
Blender Open Data1,721 runs5 Nov 2026Geekbench Browser1 average6 Nov 2026Tom's Hardware4 averages6 Nov 2026NotebookCheck42 averages6 Nov 2026OpenBenchmarking1 average6 Nov 2026PassMark1 average6 Nov 2026PCPartPicker2 averages6 Nov 2026V-Ray Benchmark2 averages6 Nov 2026